Some foolish "hero" just broke into your beautiful dungeon.
It's time to show him what a big mistake he made.

Your job as the spirit of the dungeon is to recruit and lead your monsters, combine their abilities in the best possible way and stop the intruder before it's too late.

At the start of each fight you can recruit monsters and place them at the board at specific positions. If you misplace, you can sell them. Each monster has unique stats and abilities so arrange them so that they can make the best use of them. Every damage given to hero gives you points called pain. You can use pain to recruit better monsters. But be aware. But be aware. As the hero progresses through your dungeon, he learns new abilities and acquires new items, so you'll always have to adapt to new challenges. 

So let's go! It's hero hunting season!

Comments

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It’s a bit confusing what the monsters are doing, but I love the concept and the art, great submission!

(1 edit) (+1)

Hello,

one of the creators of this game here! o/

I just wanted to say that the game is just a prototype. The idea of this concept was too ambitious for the time we had. Anyway, even with that note, I still hope you enjoy this little game.

Feel free to leave us your feedback. We look forward to it!